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Heal Block

Stats

  • Type


    Psychic

  • Category


    Status

  • Power


  • Accuracy


    100%

  • PP


    15

  • Priority


    0

Effect

Description

For the next five turns, the target may not use any moves that only restore HP, and move effects that heal the target are disabled. Moves that steal HP may still be used, but will only inflict damage and not heal the target.

Quick Summary

Prevents target from restoring its HP for five turns.

In-Game Description

Black 2 & White 2

For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.

Learning Pokémon

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