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Hidden Power

Stats

  • Type


    Normal

  • Category


    Special

  • Power


    60

  • Accuracy


    100%

  • PP


    15

  • Priority


    0

Effect

Description

Inflicts regular damage. Power and type are determined by the user’s IVs. Power is given by x * 40 / 63 + 30. x is obtained by arranging bit 1 from the IV for each of Special Defense, Special Attack, Speed, Defense, Attack, and HP in that order. (Bit 1 is 1 if the IV is of the form 4n + 2 or 4n + 3. x is then 64 * Special Defense IV bit 1, plus 32 * Special Attack IV bit 1, etc.) Power is always between 30 and 70, inclusive. Average power is 49.5. Type is given by y * 15 / 63, where y is similar to x above, except constructed from bit 0. (Bit 0 is 1 if the IV is odd.) The result is looked up in the following table. Value | Type ----: | -------- 0 | fighting 1 | flying 2 | poison 3 | ground 4 | rock 5 | bug 6 | ghost 7 | steel 8 | fire 9 | water 10 | grass 11 | electric 12 | psychic 13 | ice 14 | dragon 15 | dark This move thus cannot be normal. Most other types have an equal 1/16 chance to be selected, given random IVs. However, due to the flooring used here, bug, fighting, and grass appear 5/64 of the time, and dark only 1/64 of the time.

Quick Summary

Power and type depend upon user’s IVs. Power can range from 30 to 70.

In-Game Description

Black 2 & White 2

A unique attack that varies in type and intensity depending on the Pokémon using it.

Learning Pokémon

Level-Up

TM/HM