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Imprison

Stats

  • Type


    Psychic

  • Category


    Status

  • Power


  • Accuracy


  • PP


    10

  • Priority


    0

Effect

Description

Prevents any Pokémon on the opposing side of the field from using any move the user knows until the user leaves the field. This effect is live; if the user obtains new moves while on the field, these moves become restricted. If no opposing Pokémon knows any of the user’s moves when this move is used, this move will fail.

Quick Summary

Prevents the target from using any moves that the user also knows.

In-Game Description

Black 2 & White 2

If the opponents know any move also known by the user, the opponents are prevented from using it.

Learning Pokémon

Level-Up

Egg Moves