Credits¶
Special thanks to all the contributors who made Renegade Platinum possible!
Contributors¶
- Alpha & SCV
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Creators of PPRE, an incredibly useful tool for ROM hacking.
- JackHack96
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Provided numerous tools used in building the hack.
- JimB16
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Created the Platinum disassembly on GitHub. While not used for actual development, it helped locate certain bits of data, including the solution for the traded Pokémon obedience issue.
- Kaphotics
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Extremely talented hacker with extensive NDS knowledge. Provided invaluable advice that helped avoid potential issues. Created the Lua scripts for player position tracking and the Instant Text code used in SpeedUpPatch.
- KazoWAR
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Created the BTX Editor tool and produced a YouTube tutorial on adding Trainer sprites to Pt/HG/SS via Tinke.
- Markitus95
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Creator of SDSME, a useful ROM hacking tool.
- MeroMero
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Extremely talented NDS hacker who posted many relevant tutorials on Project Pokémon, including:
- Changing the shiny rate
- Adjusting Pokémon sprite positions in battle
- Adding Fairy-type to HG/SS (adapted for Platinum)
- Gen 6 mini Pokémon icons for Gen 4/5 (Project Pokémon post)
- mikelan98
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Extremely talented NDS hacker who produced helpful tutorials and provided critical files:
- Pokémon locations in the Pokédex
- Fairy-type icon displaying correctly in Pokédex
Both features would have been impossible without his contributions!
- sylphate
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Talented graphics artist who created the Renegade Platinum logo. Also designed logos for Rising Ruby and Sinking Sapphire hacks.
- The Fanbase
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Special thanks to the community for being encouraging and excitable. You make creating these hacks fun and worthwhile!
Tools Used¶
The following tools were essential in creating Renegade Platinum:
- BTX Editor
- Made by KazoWAR. Used for importing new overworlds into the game, including Steven, legendaries, and more.
- crystaltile2
- Invaluable tool for importing/exporting/locating particular files from NARCs. Very helpful when implementing the Fairy-type.
- Hex Workshop
- Used for hex editing tasks when necessary.
- JackHack Tools
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Various tools from JackHack's site:
- Pokémon Editor
- Attack Editor
- Trade Editor
- kiwiDS
- Helpful for extracting individual files from NARCs in certain cases.
- Lua Scripts
- Kaphotics' Lua script that displayed the X/Y coordinates of the player on the map, allowing precise overworld positioning.
- PKHeX
- While not used for actual development, it was useful for understanding how certain mechanics worked.
- PokeDSPic Platinum
- Used when sprites had to be modified from their standard HG/SS versions.
- PPRE
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Used primarily for:
- Scripting
- Placing overworlds on maps
- Text editing
Both versions 0.14b and 0.12 were used to work around script-saving freezes in 0.14b.
- SDSME
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Used for:
- Editing text not tied to maps
- Configuring "weather" for locations like Twinleaf Town and Wayward Cave
- Tinke
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Extremely helpful for graphical changes, including:
- Steven trainer sprite
- Adding the Renegade Platinum logo to the title screen
Custom Tools
Some custom tools were created specifically for handling wild encounters and level-up moves, as existing tools had usability issues or bugs. These tools aren't currently publicly available but can be shared on request.