Magnet Rise¶
Stats¶
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Type
Electric
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Category
Status
-
Power
—
-
Accuracy
—
-
PP
10
-
Priority
0
Effect¶
Description
For five turns, the user is immune to ground moves. If the user is under the effect of ingrain or has levitate, this move will fail. This effect is temporarily disabled by and cannot be used during gravity. This effect is passed on by baton pass.
Quick Summary
User is immune to Ground moves and effects for five turns.
In-Game Description¶
Platinum
The user levitates using electrically generated magnetism for five turns.
Learning Pokémon¶
Level-Up¶
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#081 Magnemite
Level 43
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#082 Magneton
Level 49
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#100 Voltorb
Level 33
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#101 Electrode
Level 35
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#137 Porygon
Level 1
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#205 Forretress
Level 54
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#233 Porygon2
Level 1
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#375 Metang
Level 1
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#376 Metagross
Level 1
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#410 Shieldon
Level 45
-
#411 Bastiodon
Level 51
-
#462 Magnezone
Level 49
-
#474 Porygon Z
Level 1
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#476 Probopass
Level 1
Tutor¶
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#025 Pikachu
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#026 Raichu
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#081 Magnemite
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#082 Magneton
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#100 Voltorb
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#101 Electrode
-
#125 Electabuzz
-
#135 Jolteon
-
#151 Mew
-
#172 Pichu
-
#179 Mareep
-
#180 Flaaffy
-
#181 Ampharos
-
#205 Forretress
-
#208 Steelix
-
#239 Elekid
-
#243 Raikou
-
#299 Nosepass
-
#303 Mawile
-
#304 Aron
-
#305 Lairon
-
#306 Aggron
-
#309 Electrike
-
#310 Manectric
-
#311 Plusle
-
#312 Minun
-
#375 Metang
-
#376 Metagross
-
#379 Registeel
-
#403 Shinx
-
#404 Luxio
-
#405 Luxray
-
#410 Shieldon
-
#411 Bastiodon
-
#417 Pachirisu
-
#447 Riolu
-
#448 Lucario
-
#462 Magnezone
-
#466 Electivire
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#476 Probopass
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#483 Dialga